Supermarket Together Mid-September Patch: New Products
Is it a plane, is it an UFO? No, it’s your employees being able to chase those pesky thieves.
Changelog:
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Added two new product franchises: Pharmacy I and Pharmacy II which will branch from Hygiene in the perks blackboard. Includes stuff like basic medicines, vitamins, etc. The next franchises added will probably be fruits and vegetables.
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Added a new store furniture piece: the standing freezer.
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Added a first iteration of security role for employees. They will try to run after thieves and hit them but won’t pick up products from the floor for now.
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Implemented a network core change that will hopefully reduce latency for placing products in those who sometimes have missing items when restocking.
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Players can now merge boxes contents by clicking a box with the same product in a storage shelf. Being able to do so directly in boxes isn’t implemented yet as ground boxes don’t show their quantity for now.
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Clients should now be able to check each number of products in ground boxes in the manager’s blackboard. This doesn’t count the boxes players are carrying around yet (both for host and clients).
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Added two new options: Bloom setting (useful if you have overlighting in your store) and turning off videos generally (some old graphics card won’t support this feature).
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Adjusted some products for better performance, should scratch some FPS especially in bigger stores.
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Fixed an issue in which a franchise point was automatically awarded every time the game was loaded. (In ongoing games It should happen only once again and then not anymore)
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Customers paying with money should pay with less weirder amounts of money when value is high.
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Red beans, big tuna and premium soda now face forward correctly.
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Fixed an issue in which employees would go through the store’s doors when closed.
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Reduced thieves max speed and they will roam around a bit more.
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Fixed an issue in which cheese bags would get in front of price label inside fridges.